Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Fat ViewControllerを倒せ! 〜Cocoa MVC への道のり〜 / No M...
Search
Elvis Shi
May 30, 2020
Programming
0
860
Fat ViewControllerを倒せ! 〜Cocoa MVC への道のり〜 / No More Fat ViewController! ~The path to Cocoa MVC~
Elvis Shi
May 30, 2020
Tweet
Share
More Decks by Elvis Shi
See All by Elvis Shi
@Environment(\.keyPath)那么好我不允许你们不知道! / atEnvironment keyPath is so good and you should know it!
lovee
0
290
ゼロから始めるPreferenceの実装 / Let's implement Preferences from scratch
lovee
0
120
Kotlin エンジニアへ送る:Swift 案件に参加させられる日に備えて~似てるけど色々違う Swift の仕様 / from Kotlin to Swift
lovee
1
360
個人アプリを2年ぶりにアプデしたから褒めて / I just updated my personal app, praise me!
lovee
0
610
How did I build an Open-Source SwiftUI Toast Library
lovee
1
150
SwiftUIで使いやすいToastの作り方 / How to build a Toast system which is easy to use in SwiftUI
lovee
3
1.2k
SwiftUIで二重スクロール作ってみた / When I tried to make a dual-scroll-ish view in SwiftUI
lovee
1
360
Observation のあれこれ / A brief introduction about Observation
lovee
3
420
ChatGPT 時代の勉強 / Learning under ChatGPT era
lovee
27
8.9k
Other Decks in Programming
See All in Programming
コマンドとリード間の連携に対する脅威分析フレームワーク
pandayumi
1
460
AIフル活用時代だからこそ学んでおきたい働き方の心得
shinoyu
0
140
余白を設計しフロントエンド開発を 加速させる
tsukuha
7
2.1k
CSC307 Lecture 09
javiergs
PRO
1
840
AIと一緒にレガシーに向き合ってみた
nyafunta9858
0
250
Data-Centric Kaggle
isax1015
2
780
Honoを使ったリモートMCPサーバでAIツールとの連携を加速させる!
tosuri13
1
180
開発者から情シスまで - 多様なユーザー層に届けるAPI提供戦略 / Postman API Night Okinawa 2026 Winter
tasshi
0
210
カスタマーサクセス業務を変革したヘルススコアの実現と学び
_hummer0724
0
730
ノイジーネイバー問題を解決する 公平なキューイング
occhi
0
110
生成AIを活用したソフトウェア開発ライフサイクル変革の現在値
hiroyukimori
PRO
0
100
AI時代のキャリアプラン「技術の引力」からの脱出と「問い」へのいざない / tech-gravity
minodriven
21
7.4k
Featured
See All Featured
Side Projects
sachag
455
43k
The Language of Interfaces
destraynor
162
26k
Mozcon NYC 2025: Stop Losing SEO Traffic
samtorres
0
140
Cheating the UX When There Is Nothing More to Optimize - PixelPioneers
stephaniewalter
287
14k
The State of eCommerce SEO: How to Win in Today's Products SERPs - #SEOweek
aleyda
2
9.6k
Fight the Zombie Pattern Library - RWD Summit 2016
marcelosomers
234
17k
The AI Revolution Will Not Be Monopolized: How open-source beats economies of scale, even for LLMs
inesmontani
PRO
3
3k
Faster Mobile Websites
deanohume
310
31k
16th Malabo Montpellier Forum Presentation
akademiya2063
PRO
0
52
Evolution of real-time – Irina Nazarova, EuRuKo, 2024
irinanazarova
9
1.2k
Dealing with People You Can't Stand - Big Design 2015
cassininazir
367
27k
Designing for humans not robots
tammielis
254
26k
Transcript
'BU7JFX$POUSPMMFSΛͤʂ ʙ$PDPB.7$ͷಓͷΓʙ f o r 4X J G U
;P PN J O Ԇ ઓ
} var employedBy = "YUMEMI Inc." var job = "iOS
Tech Lead" var favoriteLanguage = "Swift" var twitter = "@lovee" var qiita = "lovee" var github = "el-hoshino" var additionalInfo = """ Twitter෮׆ͨ͠ʂ """ final class Me: Developable, Talkable {
IUUQTHJUIVCDPNSFGBDUPSJOHDIBMMFOHFSFWFSTJJPT
طଘϓϩδΣΫτͷ w ϩδοΫ͕༷ʑͳॴʹࠞࡏ͍ͯ͠Δ w ϦηοτϩδοΫ͕BoardViewʹ w ਐߦϩδοΫ͕ViewControllerʹ w ൫αΠζϩδοΫ͕BoardViewʹ w
ΞχϝʔγϣϯϩδοΫ͕ViewControllerʹ
$PDPB.7$ͷߏ 7JFX$POUSPMMFS .PEFM 7JFX ߦಈ ૢ࡞ ௨ ߋ৽
$PDPB.7$ͷߏ w .PEFMɿήʔϜϩδοΫͷॲཧ w 7JFXɿը໘ඳըͱɺϢʔβΞΫγϣϯͷड w 7JFX$POUSPMMFSɿ7JFXͱ.PEFMͷՍ͚ڮ
$PDPB.7$ͷߏ w (BNF&OHJOFɿήʔϜϩδοΫͷॲཧ w #PBSE7JFXɿը໘ඳըͱɺϢʔβΞΫγϣϯͷड w 7JFX$POUSPMMFSɿ#PBSE7JFXͱ(BNF&OHJOFͷ Ս͚ڮ
मਖ਼ํʢίϯϙʔωϯτʣ w (BNF&OHJOFʹશͯͷήʔϜϩδοΫΛू w 7JFX$POUSPMMFSͱ#PBSE7JFXͷήʔϜϩδοΫ Λશͯ(BNF&OHJOFʹҠಈ w #PBSE7JFXʹඳըॲཧͷΈΛ͢ w ήʔϜϧʔϧʹґଘͤͣɺݴΘΕͨ௨Γʹ͢Δ
͚ͩͷඳըϩδοΫ w طଘͷॲཧίʔυࣗମ࠷খݶͷमਖ਼Ͱ
मਖ਼ํʢσʔλϑϩʔʣ w ॲཧͷྲྀΕΛҰຊಓԽ w BoardView͕ϢʔβΞΫγϣϯΛड͚ͨΒ@IBAction ͘͠delegate௨ͯ͠ViewControllerʹୡ w ViewController͕ΒͬͨϢʔβΞΫγϣϯΛݩʹ GameEngineΛૢ࡞ w
GameEngine͕ಠࣗઐ༻εϨουͰૢ࡞Λॲཧ͠ɺͦͷ݁Ռ ΛAnyPublisherͰViewControllerʹ௨ w ViewController͕Βͬͨ݁ՌΛݩʹϝΠϯεϨουͰ BoardViewΛߋ৽ w BoardView͕ͦͷ݁Ռͷ௨Γʹඳը
$PDPB.7$ͷߏ 7JFX$POUSPMMFS .PEFM 7JFX ૢ࡞ ௨ ߋ৽ ߦಈ
$PDPB.7$ͷߏ 7JFX$POUSPMMFS (BNF&OHJOF #PBSE7JFX ૢ࡞ ௨ ߋ৽ ߦಈ
$PDPB.7$ͷߏ 7JFX$POUSPMMFS (BNF&OHJOF #PBSE7JFX reset() setPlayer(_:for:) getPlayer(for:)-> placeDisk(at:) nextMove() currentBoard{get}
saveGame() loadGame() $isThinking $changedDisks $currentTurn $currentCount boardSize{set} changeDisks(at:to:) reset(with:) @pressReset(_:) @changePlayerControl(_:) .didSelectCell(at:) $AnyPublisherͱͯ͠ฦ͞ΕΔ @@IBActionΛ௨ͯ͠ݺΕΔ .delegateΛ௨ͯ͠ݺΕΔ
%&.0
ল w ෦࡞ͬͯॲཧΛҠಈ͢Δલʹɺ͏গ͠ϝιουΛ ࡉ͔͘Γग़͖ͩͬͨ͢ w ॲཧͷҠಈͱϝιουͷΓग़͠ͱςετͷ࣮ͷ ಉ࣌ฒߦ͕ڧ͍ΒΕͯେมͩͬͨ w ͞Βʹͦͷ͍ͤͰ్த͔Βςετॻ͘ͷఘΊͨ
ͦͷଞ w $PDPB.7$ͷߏͷઆ໌͚ͩͳͷͰɺGameEngine ͕·ͩগʑ'BU w GameEngineΛ७ਮؔԽͯ͠ɺ֤छঢ়ଶΛ͞Βʹ GameStoreͱ͔ʹΓग़ͤߋʹ͖Ε͍ʹͳΔ w ͬͺ6*,JUʹͱͬͯ$PDPB.7$ָʂ w
protocolͰ@Published<Value>ͱ͔ΛએݴͰ͖Δ Α͏ʹͯ͠΄͍͠ w ࠓAnyPublisher<Value, Never> { get }Ͱ ఆٛ͢Δ͔͠ͳ͍ͷ͕ඍົʹਏ͍